Shop Stock
Shop Stock-TsukihimeThis script adds a "stock" count to each shop good.Once a shop good's stock reaches 0, it will no longer be available in the shop.The stock is set up for individual shops. One...
View ArticleAEA - Charge Turn Battle System
Charge Turn Battle SystemArcheia Engine Ace IntroductionAllows players to have CTB Mechanics for their battle system! FeaturesA Charge Turn Battle System! ScreenshotsWithout Luna Engine With Luna...
View Article'Late' RMW 2016 Christmas Gift: Blackjack Mini-Game! (RGSS3)
Introduction Blackjack is one of my all time favorite card games. It's fast, easy to learn, and a lot of fun! Although, I've never actually seen a script developed and released to the public. So I sat...
View ArticleBasic Game Time + Night/Day
Basic Game Time + Night/Day v1.6by V.M.IntroductionProvides a series of functions to set and recall a new variable known as game time, as well custom tints based on current game time to give the...
View ArticleRSSBSACE: Reedo's Simple Side Battle System Ace Edition
Reedo's Simple Side Battle System Ace Edition (RSSBSACE)Version 1.7bSeptember 30, 2013By Reedo ReferencesNone. This is an original script by Reedo. DescriptionThis script is a recreation of the...
View ArticleMultiple Map Layers
Multiple Map Layers v1.0 By VlueIntroduction Ermagerd, I have no idea what to name this. But let's carry on, this script let's you layer one or two maps on top of another! Even if they have like...
View ArticleDark Souls System
Dark Souls SystemVer. 1.8GGSlayerIntroductionThis Script allow you to Level UP By Exp Get From Battle and in Specific Stat Point Like In The Dark Souls. Features- Dark Souls Game Features: - Level Up...
View ArticleViewed Battle System
Viewed Battle Systemby JetIntroductionWhat? Not a "Side-view" battle system? Oh it is a side-view. from left or right sides too. It's also a rear-view, and a front-view with sprites on top.You can...
View ArticleRemove exact amount of enemy HP
I have a piece of equipment which if a member of the active party has it equipped, removes enemy HP for the first 3 turns by inflicting a state on them with a negative HRG (same principle as e.g....
View ArticleGE Game Adapter
This script works with Gamepad Extender by Lone Wolf to make the default scripts work well with a controller. It does not break things for keyboard users, so players using whatever they desire should...
View ArticleLune Unlimited Skill Tree
Lune Unlimited Skill Tree Compatible with: RMVXAce Compatibility :excelent Difficulty to use: medium Processing demand?: medium Using condition Portuguese user? Portuguese Script link Can be...
View ArticlePets and Summons
Pets and Summons v1.1a By VlueIntroduction This script allows you to create skills that temporarily add actors into the party. These actors (or pets, summons, whatever) will last until the end of the...
View ArticleDoubleX RMVXA Input Addon to YSA Battle System: Classical ATB
DoubleX RMVXA Input Addon v1.00b to YSA Battle System: Classical ATB by DoubleX Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB YSA Battle System: Classical ATB(Created by...
View ArticleNon-Combat Menu
Non-Combat Menu 1.03by mjshi- OK for use in all projects with creditGet it here! (direct link)Introduction My first actual script that isn't an edit or an addon! Featuring a fully customizable menu...
View ArticleVE - Pixel Movement
This script allows to replace the tile based movement where the player walks a whole 32 pixel tile each step with one that he walks only 4 pixels. It also give a better collision system for...
View ArticleCrafting Script v3.8 - Updated 2/26/2015
Crafting Script v3.8by Venka, based off GubiD's VX Cooking Script Description:This is a script will allow you to have a crafting system in your games. It has a crafting timer bar so you must activate...
View ArticleVE - Map Turn Battle
This script is an add-on for the ‘Victor Engine – Animated Battle’, it allows to make battles to occur the current map, instead of using a transition to another scene, like int the game Chrono...
View ArticleVTB HP/MP Naming
# -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= # RGSS3 - HP/MP Naming # Author: Vito The Boss # From an idea of MHRob # Description: Changes the HP and MP Vocab into...
View ArticleVE - Active Time Battle
This scripts changes the turn management of battles. The default turn based system is replaced by an active time system, where the order of actions are decided by individual time...
View ArticleBattle Engine Symphony
Battle Engine SymphonyIntroductionA new battle system for RPG Maker VX Ace. At the moment, It's providing a sideview battle and a language for customizing skills. There will be many add-on in the...
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