Undefeated Hidden Enemies Visual Fix
Hello everybody, I don't know if anyone else notices this - but it was bugging me right from the beginning, when I was playing around with battles, that have halfway appearing enemies....
View ArticleBrand New - Grand Menu
Hi, after a long time, I'm posting a new menu script. It's my second script. This is menu script, with many customization. This script require another script called "GUI Configuration". That's...
View ArticleYES - Skill Equip Add-on: Passive States
OverviewThis is an add-on for Yami Engine Symphony - Skill Equip script that allows you to make equipped skills add a state to the user. So basically, it's like giving the ability to have equipped...
View ArticleSimple Bust Message System
Just A Simple Bust System~ Before The ScriptSo hi everyone~ Sorry for my bad English again=-=... This is my first sciprt and this script makes you have a simple bust message system. ScriptSee it...
View ArticleHudell Character Effects
Hudell Character Effects https://github.com/Hudell/scripts/blob/master/standalone/character_effects/character_effects.rb This simple script will let you show some effects on the player or on an event....
View ArticleState Animations
This script provides some state-related animation effects. You can have custom animations play before a state is added, or before a state is removed. If you want to have state animations playing while...
View ArticleSixth's Mini-Games - v1.2 (13/12/2015)
- Sixth's Mini-Games - Intro: I have been making mini-games for RPG Maker VX Ace for a while now, but never bothered to clean my code for them, let alone publishing them. But I decided to share these...
View ArticleKalacious's Currency System and Shop!
Kalacious Currency Generator and Currency Shop! 1.0.1 Creator: Kalacious (AKA Vindictive Personality)IntroductionThis set of scripts is designed to allow you to create your own currencies and also set...
View ArticleLooking for an Autotile unfolder
hi there.. I´m searching for a Script (or a Scriptwriter to do one), to unfold an Autotile and save it as a PNG. What i try to get is: Take for Example toe Rpg maker XP. There you have those 7...
View ArticleTheTrueCyprien's Yanfly Free Turn Battle Bugfix
Yanfly Free Turn Battle Bugfixby TheTrueCyprien IntroductionThis script fixes some bugs in Yanfly's FTB script I discovered during testing. If you find any other bug, you can post it here and I'll...
View ArticleRegion Common Events
Region Common Events v1.0ShazIntroductionThis script lets you paint regions on your map and specify a common event to run when the player walks on or faces a tile with that region id.Features- Common...
View ArticleTheolized Sideview Battle System (Version 1.4 + Patch!)
Theolized Sideview Battle System(Or if you prefer, you may call it Theo Animated Battle) Original Post : Theolized Sideview BSVersion : 1.3c (Stable) / 1.4 (Open beta)Type : Battle System / Battle...
View ArticleWoratana multiple Fog's for Ace
Update 09.05.2013 Since a lot of people asked about this, I fixed some issues with parallaxes in the script.If other scripts are still conflict with this one, make sure to have all other scripts about...
View ArticleLune Unlimited Skill Tree
Lune Unlimited Skill Tree Compatible with: RMVXAce Compatibility :excelent Difficulty to use: medium Processing demand?: medium Using condition Portuguese user? Portuguese Script link Can be...
View ArticleActor Damage Sounds
Actor Damage Soundsby: Rinobi Version History 1.00 [12/05/2015] Initial Release 1.10 [12/06/2015] ATB Compatability Update 1.20 [12/08/2015] Fixed occasional crash when enemy attacks. 1.30...
View ArticleRandom Encounter Events
This script allows you to run a common event when you encounter an enemy through "random encounter". When the common event finishes executing, the random encounter battle will begin. In this common...
View ArticleExternal Text v3.3.4 (Write your game in an organized manner! Translate with...
IntroductionThis script allows you to display text (as the Show Text event command) that is stored in external files. It will automatically wrap the text and divide it into as many messages as...
View ArticleNon-Combat Menu
Non-Combat Menu 1.03by mjshi- OK for use in all projects with creditGet it here! (direct link)Introduction My first actual script that isn't an edit or an addon! Featuring a fully customizable menu...
View ArticleCustom EXP Curves
Custom EXP Curves-TsukihimeDefine custom exp curves using your own formula.Can be set for actors or classes.Actors take precedence if both are defined.UsageAdd the tag<exp-curve:...
View ArticlePlugin 3.2
Requeriment: Dax Core Version: 3.2 Download: Here This script will permit that you can add 'plugins' at your project and update them directly of your project. Quoting from tiagoms about the use of...
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