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Event Position: Fine Tuning

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Eventing: Fine Tuning v3.2
By V.M.


Introduction
You know what's boring? Having to conform to the guidelines set before you!
Really though, this adds a feature to fine tune the x, y position of an event's sprite through a script call in set move route

And now more!!
Now you can set the rotation, hue, zoom, as well as mirror effect or rotation of events!
 
And even more... waypoints and fades and self_switches and more!
And yet more.. like special jump and move commands that just make cutscenes easier

Features
- Fine tune the x, y position of an event's sprite through a script call
- Set rotation, hue, zoom, mirror effect, or rotation of events as well!
- Set move routes using waypoints
- Easily fade in and out events, change self_switches from within set move route, or randomly teleport

Screenshots
You should look at these, really biggrin.png

Lonely Couple Before:
BeforeA1-1.png

Happy Couple After:
AfterA1.png

Typical Boring Line Up:
BeforeB1.png

Fine Tuned Boring Line Up:
AfterB1-2.png

Stupid Stool:
BeforeC1.png

Good Stool:
AfterC1.png


How to Use
Place script in.
In any set move route command, use the script calls listed in the script usage section

Demo
A project with a single map showing several of the endless uses for this script! Isn't that fancy?
You can download it here: Download (v3.1)

Script
Convenient Pastebin: Here

FAQ
None At The Moment

Credit and Thanks
- By V.M. of D.T.
- Free to use in any project with credit given

Author's Notes
Nothing now.

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