Sapphire Action System IV
- Introduction: An ABS, plus a Pixel Movement and a Particle Engine. The result? SAS IV.- Features: Full Pixel Movement Khas Particle Engine powered Realistic Collisions Awesome Gameplay High...
View ArticleViewed Battle System
Viewed Battle Systemby JetIntroductionWhat? Not a "Side-view" battle system? Oh it is a side-view. from left or right sides too. It's also a rear-view, and a front-view with sprites on top.You can...
View ArticleTerrain Tags
Terrain Tags Script V1.2Created by Neon BlackWhat is it?This scripts adds a few region tags to the maker that cause certain regions to affect movement on that particular tile on the map. These are...
View ArticleBetter Game Timer
Description: some extensions on the in-game timer to make it more robust and easy to use: You can add or subtract time from it You can pause and resume The timer auto-pauses when messages, choices,...
View ArticleCP's Battle Engine
CP's Battle Engine v1.2bCreated by Neon BlackWhat is it?This is my own custom battle engine. I wanted to change how battles looked and one thing led to another and the next thing I knew I had an...
View ArticleBestiary Logbook v1.8 - updated 1/21/2014
Bestiary Logbookby VenkaDescription:This is a scene you can access via the menu that will let you keep track of enemies you've encountered. You can learn things about the enemy with a scan skill that...
View ArticleKaimonkey's Character Creation with Races (Version THREE Released)!
Kai Monkey's Character Creation with RacesVersion 3.0INTRO Welcome, all, to the third version of Kaimonkey's Character Creation with Races! Now MORE powerful than ever before. Although the script is...
View ArticleFinal Fantasy 7 Materia
Materia SystemVictor SantIntroductionOk this script actuall belongs to me but Victor Sant created it as a commission. What it does is replicates the Materia System from Final Fantasy 7.For those who...
View ArticleNon-Combat Menu
Non-Combat Menu 1.03by mjshi- OK for use in all projects with creditGet it here! (direct link)Introduction My first actual script that isn't an edit or an addon! Featuring a fully customizable menu...
View ArticleRampaging Skills
Heirukichi Rampaging Skills v1.0 Since two people asked me how to do this in the same day I decided to write a script. This script allows you to create rampaging skills that increase (or decrease)...
View ArticleDoubleX RMVXA Input Addon to YSA Battle System: Classical ATB
DoubleX RMVXA Input Addon v1.00b to YSA Battle System: Classical ATB by DoubleX Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB YSA Battle System: Classical ATB(Created by...
View ArticleRandom Gaussian Distribution
So, I've been in need of a Gausian number generator, so I made one. Took me quite a number of hours to complete, but here it is....
View ArticleEnd Phase Triggers
This script extends the troop event system with "end phase triggers". This is simply a final check on all of the event pages when a victory/lose condition has been met. Any pages that can be run...
View ArticleDemiurge -- A Notes Manager and Extensible Database (Updated to v1.1)
Demiurge v1.1by Enelvon IntroductionDemiurge is a program designed to simplify the management of the popular "Note tag" style of script configuration. It is also capable of acting as an extensible...
View ArticleWeapon/Armor Randomization
Weapon/Armor Randomization v1.0 by Vlue of Daimonious TailsIntroduction I'm sure there's a few of these out there already, but I do so enjoy making my own stuff. So... Allow the stats of an item to be...
View ArticleV's Prize Wheel v0.5
V's Prize Wheel v0.5 (Mini-Game)Written IntroductionAllows you to create a "Spin-The-Wheel" prize game.ScreenshotsUpdates / Bug FixesAny and all changes made can be found in the Description section...
View ArticleAutosave
Autosave 1.0.0by Todd (or DoctorTodd on RMRK)IntroductionChange autosave file name to autosave and have an optional window saying the game was autosaved.FeaturesChange max files.Call autosaveHow to...
View ArticleFishing Mini Game
Fishing Mini Game - Version 1.4 GalvIntroduction I'm a big fan of Breath of Fire 2 and had evented a similar fishing system in one of my games. This is the next step into script form.Features This...
View ArticleSprite indicator for Battle Engine Symphony
I am using several scripts the relevant battle scripts are in this order: Yanfly Battle Enginehttps://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/ Yami's...
View ArticleLooping Animations
Looping Animations (V1.1) Shaz Introduction Play a looping animation on a character, optionally starting somewhere other than the beginning.Versions Spoiler 20 July 2013 1.0 Initial Release 7 Feb...
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