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cyanic's Steam Achievements Integration

Quick and Easy Steamworks Achievements Integration for RPG Maker VX Ace r4 by cyanic Introduction This script allows you to use Steam achievements from your game. It needs no intermediary DLLs, only a...

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Conditional Branch+

Conditional Branch+ (VX Ace)by mjshi- OK for use in all projects with credit Get it here! (direct link) MV version also available.   In the past, if you wanted to see if the player has more than 10...

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Yanfly Status Menu with Tsukihime's Element Information Fix!

Since this is a public script, It shouldn't do any harm in posting this for usage.Several things I've found out to be a problem with this script found...

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Hospital Prizes

Hospital PrizesIntroductionThis script provides prizes for party when uses hospital services.Features- Nice layout (From Yanfly's Hospital in RGSS2)- Easily to control prize...

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Crafting Script v3.8 - Updated 2/26/2015

Crafting Script v3.8by Venka, based off GubiD's VX Cooking Script Description:This is a script will allow you to have a crafting system in your games. It has a crafting timer bar so you must activate...

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DoubleX RMVXA Tag Addon to Yami Engine Symphony - Battle Symphony

DoubleX RMVXA Tag Addon v1.00a to Yami Engine Symphony - Battle Symphonyby DoubleX PrerequisitesYami Engine Symphony - Battle...

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[RGSS3] - Conflict between scripts

Hello everybody. I have two precious custom scripts, in my project: Seer UK & OriginalWij's Fixed Pictures and Woratana's Pictures Below Characters. The former allows me to use pictures as...

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V's Custom Animated Title Scene v2.7

V's Custom Animated Title Scene  v2.7Written IntroductionThis script allows you to go well above and beyond what you can normally do to edit the title screen. FeaturesAllows you to set up of multiple...

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Modified Map Name Display

Map Name Display Plus v 1.0by MajirefyIntroductionThis script will dislpay your map name in a modified way when switching between maps in Ace.Features- Easy to custom style- Good for muti-language or...

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[RGSS2/3]MSX - XP Characters on VX/VXAce

Is it me or can you just make a custom XP-chara image file and put it into the graphics/characters map? What's the use of this script?

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Graphics States

State Graphics Script v1.3Created by Neon Black What is it?This script allows states to change an actor's or an enemy's graphic while a state is applied to the battler.  This change lasts while the...

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Spell Tiers

Author: Mr TrivelName: Spell Tiers Version: 1.1 Version History:1.1 - Completely rewritten with less and lighter code. Removed Tier limit of 8. Tiers are limitless now. Also removed battle system...

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[Ace] Difficulty Script v5.0 **UPDATED****NEW**

I have been wanting to write a difficulty script for a long time now. With the help of Dekita it has finally happened. While it is extremely simple right now, I do plan on having some more features. I...

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Sliding Puzzle Mini-game

Sliding Block Puzzle Compatible with: RMVXAceCompatibility :excelentDifficulty to use: easyProcessing demand?: low Using conditionPortuguese user? Portuguese Script link  Can be modified and...

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Global Common Events

This script allows you to assign certain common events as "global" common events. These are common events that will be run in almost any scene, as long as the run conditions are met.DownloadGet it at...

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Pets and Summons

Pets and Summons v1.1a By VlueIntroduction This script allows you to create skills that temporarily add actors into the party. These actors (or pets, summons, whatever) will last until the end of the...

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Extract Events to Text File

Extract Events to Text File 1.01ShazIntroductionThis is a DEVELOPMENT script (should not be included in released games) that will let you extract the contents of ALL of your events into text files...

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Dash Stamina

Dash StaminaIntroductionThis script provides stamina feature for dashing on map. Dashing will comsume stamina and be disable if run our of stamina.Features- Provides Stamina.- A small window shows...

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Orange Movement 3

Who wants another pixel movement script?I had created this one for my game, but I decided to share it here. Here's the...

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Sapphire Action System IV

- Introduction: An ABS, plus a Pixel Movement and a Particle Engine. The result? SAS IV.- Features: Full Pixel Movement Khas Particle Engine powered Realistic Collisions Awesome Gameplay High...

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