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Image Grid Menu - v1.0 (04/03/2016)

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#===============================================================================
# * [ACE] Image Grid Menu
#===============================================================================
# * Made by: Sixth (www.rpgmakervxace.net, www.forums.rpgmakerweb.com)
# * Version: 1.0
# * Updated: 04/03/2016
# * Requires: -------
#-------------------------------------------------------------------------------
# * < Change Log >
#-------------------------------------------------------------------------------
# * Version 1.0 (04/03/2016)
#   - Initial release.
#-------------------------------------------------------------------------------
# * < Description >
#-------------------------------------------------------------------------------
# * This script will let you make a new scene which can be whatever you want it
#   to be. For example, it can be a menu for:
#   - Displaying help information / game manual.
#   - Displaying achievements in your game.
#   - Stage selection. 
#   - Quick travel menu.
#   And there can be many other uses as well...
#   Some examples above require scripting knowledge!
# * The menu is fully image based!
# * The menu can be fully animated with many effects available!
# * You can make unlimited amount of these new grid menus!
#   Want one for game manual, one for quick travel menu and another one for 
#   achievements? No problem, you can do it! That is, if you don't mind to 
#   setup all of them. :P
# * People with some scripting knowledge can trigger any method/code for any
#   command button! This makes the grid menu a pretty versatile one.
# * Advanced scripters can re-use the new classes from this script to make their 
#   own menu with one or even more grid selection command "windows".
#-------------------------------------------------------------------------------
# * < Instructions >
#-------------------------------------------------------------------------------
# * Refer to the script's header for usage information!
#-------------------------------------------------------------------------------
# * < Installation >
#-------------------------------------------------------------------------------
# * Place this script between Materials and Main!
#-------------------------------------------------------------------------------
# * < Compatibility Info >
#-------------------------------------------------------------------------------
# * No known incompatibilities.
# * This script does NOT use ANY default Window class/sub-class components!
#   For that reason, mouse scripts which only check for the default selectable
#   windows (mostly all of them) will NOT work on any SpriteGrid class without 
#   a patch!
#-------------------------------------------------------------------------------
# * < Known Issues >
#-------------------------------------------------------------------------------
# * No known issues.
#-------------------------------------------------------------------------------
# * < Terms of Use >
#-------------------------------------------------------------------------------
# * Free to use for whatever purposes you want.
# * Credit me (Sixth) in your game, pretty please! :P
# * Posting modified versions of this script is allowed as long as you notice me
#   about it with a link to it!
#===============================================================================

- Script:

Linky: http://pastebin.com/nm287Z4h

 

- Demo

Not planned, sorry!

 

- Screenshots:

Spoiler

gridex1.png

 

- Sample Resources:

Here are the images used in the sample settings:

https://www.mediafire.com/?gi3c6qz3j3d3l0z

You can place this folder into your project's "Graphics/" folder, and make a quick test if you want.

Kindly don't use those images in any real project, thank you! I know that they are not much, but those will be used in one of my future project (hopefully a game someday).

 

- Author's Notes:

My kitten played with a mice today! Oddly enough, he never ate that little bugger! Isn't that a bit weird? o.o


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