#===============================================================================
# * [ACE] Image Grid Menu
#===============================================================================
# * Made by: Sixth (www.rpgmakervxace.net, www.forums.rpgmakerweb.com)
# * Version: 1.0
# * Updated: 04/03/2016
# * Requires: -------
#-------------------------------------------------------------------------------
# * < Change Log >
#-------------------------------------------------------------------------------
# * Version 1.0 (04/03/2016)
# - Initial release.
#-------------------------------------------------------------------------------
# * < Description >
#-------------------------------------------------------------------------------
# * This script will let you make a new scene which can be whatever you want it
# to be. For example, it can be a menu for:
# - Displaying help information / game manual.
# - Displaying achievements in your game.
# - Stage selection.
# - Quick travel menu.
# And there can be many other uses as well...
# Some examples above require scripting knowledge!
# * The menu is fully image based!
# * The menu can be fully animated with many effects available!
# * You can make unlimited amount of these new grid menus!
# Want one for game manual, one for quick travel menu and another one for
# achievements? No problem, you can do it! That is, if you don't mind to
# setup all of them. :P
# * People with some scripting knowledge can trigger any method/code for any
# command button! This makes the grid menu a pretty versatile one.
# * Advanced scripters can re-use the new classes from this script to make their
# own menu with one or even more grid selection command "windows".
#-------------------------------------------------------------------------------
# * < Instructions >
#-------------------------------------------------------------------------------
# * Refer to the script's header for usage information!
#-------------------------------------------------------------------------------
# * < Installation >
#-------------------------------------------------------------------------------
# * Place this script between Materials and Main!
#-------------------------------------------------------------------------------
# * < Compatibility Info >
#-------------------------------------------------------------------------------
# * No known incompatibilities.
# * This script does NOT use ANY default Window class/sub-class components!
# For that reason, mouse scripts which only check for the default selectable
# windows (mostly all of them) will NOT work on any SpriteGrid class without
# a patch!
#-------------------------------------------------------------------------------
# * < Known Issues >
#-------------------------------------------------------------------------------
# * No known issues.
#-------------------------------------------------------------------------------
# * < Terms of Use >
#-------------------------------------------------------------------------------
# * Free to use for whatever purposes you want.
# * Credit me (Sixth) in your game, pretty please! :P
# * Posting modified versions of this script is allowed as long as you notice me
# about it with a link to it!
#===============================================================================
- Script:
Linky: http://pastebin.com/nm287Z4h
- Demo
Not planned, sorry!
- Screenshots:
Spoiler
- Sample Resources:
Here are the images used in the sample settings:
https://www.mediafire.com/?gi3c6qz3j3d3l0z
You can place this folder into your project's "Graphics/" folder, and make a quick test if you want.
Kindly don't use those images in any real project, thank you! I know that they are not much, but those will be used in one of my future project (hopefully a game someday).
- Author's Notes:
My kitten played with a mice today! Oddly enough, he never ate that little bugger! Isn't that a bit weird? o.o