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Mouse System

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Mouse System


by Jet



Introduction

Yes that's right, another iteration of my mouse. This time around I coded my own pathfinding (which does not freeze up like the previous one) and i completely recoded almost everything. It's highly optimized and works much better than any previous version. It has removed the scrolling with mouse wheel, but added a developers block.

This is adding a fully functioning mouse into your game. This can allow the character to move and interact with just a click and navigate menus with ease.

Features

- Quick, flexible pathfinding, via A*
- Many configuration options
- Even more compatible with custom systems with a recoded base
- Just a click to do mostly anything
- And more...

Screenshots

Pretend the mouse is hovering over an event and TEXT APPEARS, WHOA

Pretend to see me click and the player MOVES TO WHERE I CLICKED, WOW

Pretend the mouse is over some items in the inventory screen and the item right under it IS THE ACTIVE ONE, AMAZING



Script

 

http://pastebin.com/raw.php?i=RDtzRMCN
 
 

Credit

Jet

Note

I have a license, it's in my signature.


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