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FF5 "Mix"

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FF5 "Mix"
Script by Mr. Bubble


Summary
This script is based on the Chemist job class command "Mix" from Final Fantasy 5. Mix allows the user to mix any items from the party's inventory for a variety of effects in battle.

All item combination formulae must be defined in the customization module.

Script
Can be found here: http://wp.me/PxlCT-pi

Installation
Paste this script into its own page within the "Materials" section in the script editor of your project.

I recommend pasting this script below all other scripts that also modify the battle system in your script editor.

How to Use
This script utilizes notetags and contains an advanced user customization module. It is important that you read the comments of this script to fully understand how to customize this script for your project.

Compatibility
Due to the nature of this script, script incompatibilities with other scripts is likely and expected. Please do not ask if [insert script here] is compatible with this script. You can test it yourself.

Custom battle systems are very likely to have issues with this script especially ones that are not turn-based like the default battle system.

If you run into incompatibilities, please report them to me with a link to the script and I will try to make it compatible (no promises).

This script aliases a lot of VXA methods, but there are no default method overwrites.

Requests for compatibility with other scripts are encouraged and welcome.

Terms and Conditions
Free for non-commercial use.

If you wish to use this for commercial games, contact me first.

Please feel free to post coding and efficiency suggestions, script features suggestions, and bug reports.


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